It is A LOT of work to prep for three games, a bit late but here are the character sheets for the main game Saturday. Two are the same as in the Scout Party game on Friday, Ottumin and Onzek so for them see: https://www.patreon.com/posts/vghc6-recon-game-139894426
The characters for the main battle are tough and will be facing some tough resistance, but they are also my first real battle test of high-level play in Hawk Tales. Designed a mission area that I think will be both fun, challenging and a bit varied to test the various capabilities of this powerful party. So here is a short introduction to the other four.
The character sheets can be download here: https://annabmeyer.com/Downloads/rules/VGHC6%20-%20Pregens%20-%20Main%20Battle.zip

Arlen was born in Chendl, into a family of minor merchants who made their original money in Libernen, but when Chendl was constructed, they relocated to the new capital and have been modestly successful since. Young Arlen, who at least possessed a recognized family name, got a chance to get good tutelage but didn’t care much for proper schooling, he was way more adventurous. He spent his money on equipment and training and was a young promising adept of Heironeous when the war broke out, and he quickly got his chance to show what he was made of. Strong, fast and tough, 6 feet tall Arlen rose in the ranks and never backed down from an engagement, and after the fierce battles of Crockport and Redoubt even the king took notice.
When it came to liberate Furyondy Arlen was one of the first to volunteer, and he fought alongside Katarina and others during the very worst of circumstances. This made him a Knight of the Hart and then he was given Katarina’s old job of being special aid to the King, meaning keeping him alive. Arlen is still a newcomer to politics and nobility, but he is considered by most to be the most capable warrior in the whole kingdom.

Young Basdin grew up in Rookroost and begun to hone his career in the taverns and backstreets early in life, and his wit and charm took him to new places across the Bandit Kingdom in his teens. While being careful, handsome and smarts can only take you so far in the harsh Bandit Lands, so when he ended up in Radigast City still barely twenty years old he quickly realized the new opportunities that this city offered. He had just a few years of reasonable success among the city’s more notable establishments when war came and his old homelands succumbed to the Old One. This was the time when Basdin’s life changed from freewheeling youngster to a man with ambitions, he wanted to do something for the people le had left behind in what had now become dark lands indeed.
Basdin built on his theatrical skills, and few magic tricks he knew to become both an accomplished swordsman and studied hard whatever he could find to read. He signed up as a volunteer for the City Guard but barely got a chance to start before he one late evening intervened to save a member of the Gellor’s who had a late night out as well. It ended with Basdin serving at court as an aid protecting important people as they went on business around the city and in the region. This gave Basdin both access to great training, insight into courtly life and its intrigues.
As his skills and reputation grew his duties expanded and eventually sent hi as an assistant envoy to the court in Chendl. Basdin expanded his portfolio beyond his diplomatic mission and took part in the fighting and was honored by being asked to become a courtier to the new Marshal of Furyondy Katarina Walworth, which Basdin gladly accepted. He has served Katarina in various ways ever since.

She is the best archer in the Shield Lands, and when she was in an archery contest at a young age Katarina picked her up and made sure, she got the best training and equipment. Bia has served with Katarina in Furyondy and now in the Patrol as an archery specialist and she has grown into a fierce warrior able to do stunts with a bow that will make even some elves raise more than an eyebrow.

Janzipir is an exiled Johrase bandit, who earned his way with powerful fighters through his skill in planning ambushes, assassinations and the like. He hates Iuz with a palpable vengeance. Iuz's hobgoblins tortured him and left him for dead, and he will ally with anyone who opposes them. He had no real love for Furyondy, but he was given a safe place to plan, scheme, and watch and gloat at the prospect of thousands of hobgoblins being slaughtered. Since Furyondian soldiers did that, he was absolutely honest in the information he gives concerning the actions of goblinoids across the Veng.
During the decade since his settling in Furyondy his respect for his new homeland and its customs have grown and a mutual respect between the Se’eer and his new hosts have grown, and Janzipir is now an established authority in the fight against the Old One. He has also grown in capabilities from a promising meddler in the Arcane arts to a Divination experts who has broaden his skills and is not a very capable wizard and student of Boccob.