How to Build a World: Texturing


Time to create the final texture and the top down view.

You can get the Photoshop file here:

This is a reduces resolution (4096 pixels) file, the final map are 16 000 pixels, but due to size I have to share a smaller file. Everything works the same and if you want the full size images use the WM files to render them at 8K or 16K resolution.

Lets have a closer look at the layer structure

Good luck with creating your own version of the textures!